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41. [PROPOSAL] dynamic mission boards - spicing up the missioneer profession - in Assembly Hall [original thread]
Stahlregen wrote: Hell god damn no. So much CSM time has already been dedicated to missions over the years. ****, the mission overhaul wasn't even that long ago. Yes. They added useful journal entries for convenience and - thankfully - a han...
- by Solo Player - at 2011.11.09 01:39:00
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42. [PROPOSAL] dynamic mission boards - spicing up the missioneer profession - in Assembly Hall [original thread]
*bump* because I modified the OP, and because I really think this would add something fine to the game.
- by Solo Player - at 2011.11.09 00:20:00
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43. [PROPOSAL] improve info tab - in Assembly Hall [original thread]
It would be trivial, if ISD were actually an active entity. Not sure what their status is, but no matter which branch, they do not seem productive. This job here would probably be down Team Yarr's or team M's alley, and neither showed any activity...
- by Solo Player - at 2011.11.08 22:25:00
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44. [Proposal] Add a visible vote marker to the forum portraits and an option to sho... - in Assembly Hall [original thread]
+0 Voting is secret for a reason. People have right to lie in such matters. No need to soften that up.
- by Solo Player - at 2011.11.08 17:40:00
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45. [PROPOSAL] improve info tab - in Assembly Hall [original thread]
I'm not sure it could be done by ISD alone - I doubt they'll have the tools to do anything like that. If anything, anyone might start an effort to enhance 'pedia entries for planets and stuff on their own that might at a later point be integrated ...
- by Solo Player - at 2011.11.08 12:19:00
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46. Change System Names to something easier to pronounce - in Assembly Hall [original thread]
Danika Princip wrote: How does the bookmarks updating fix seven years worth of documents, blogs, videos, podcasts, notes, wikis, guides and memories? Are you suggesting so? I'm not. Not that anyone really gives a twit about all that anyways...
- by Solo Player - at 2011.11.08 01:13:00
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47. [PROPOSAL] improve info tab - in Assembly Hall [original thread]
(a pet peeve of mine, but more importantly, an example of what I think a porposal should look like - discuss) [ISSUE] Info tabs suffer from bad layout, restricted useability and lack of interesting background information. While players have long ...
- by Solo Player - at 2011.11.08 00:04:00
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48. Proposal - Non Faction War Low Sec - in Assembly Hall [original thread]
Gheng Kondur wrote: Made a random 'I wish' in another thread where that was all people were doing, and it was suggested I post as a proposal In that case, why didn't you post it as a proposal but as a random wish? With your "I would like tos...
- by Solo Player - at 2011.11.07 23:30:00
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49. Change System Names to something easier to pronounce - in Assembly Hall [original thread]
FloppieTheBanjoClown wrote: Solo Player wrote: FloppieTheBanjoClown wrote: Also, the instant obsolescence of seven years worth of documents, blogs, videos, bookmarks , podcasts, notes, and memories. There are a lot of routes I know by h...
- by Solo Player - at 2011.11.07 22:50:00
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50. [Proposal] Bounty system reform - in Assembly Hall [original thread]
I gather concordokened insurance payouts are rumored to be gone from Sisi. While I'm aware there may be ways around this (get killed before CONCORD arrives, for one), how - if at all - would this affect the proposed bounty system? (Also *bump* - ...
- by Solo Player - at 2011.11.07 21:41:00
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51. The Office of the Chairman: A ~chill place~ for constituent issues - in Jita Park Speakers Corner [original thread]
Last one, I promise: The Mittani wrote: sov war is based on staging systems, alliance contracts, and forward deployments. One moves into a staging area and sets up shop for ops; one doesn't bounce between the front and your homeland. Fleet com...
- by Solo Player - at 2011.11.07 21:35:00
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52. The Office of the Chairman: A ~chill place~ for constituent issues - in Jita Park Speakers Corner [original thread]
Since I believe you did not exude enough dismissive contempt in your last post on the subject: The argument could be made that a space setting requires a strong sense of vast distances, and thus, in EVE, distances should matter a lot. Now, some w...
- by Solo Player - at 2011.11.07 00:11:00
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53. Proposal: Custom ship textures - in Assembly Hall [original thread]
Wolodymyr wrote: Screw micro transactions! Let us paint our thoraxes pink for free! Seriously though we just had a huge dust up over Incarna. And a big part of that was the $80 monocle thing. I pay close to $15 a month for this game, and I am...
- by Solo Player - at 2011.11.06 23:43:00
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54. [Proposal] Remove highsec static 1 and 2/10s. - in Assembly Hall [original thread]
Steve Ronuken wrote: Remove them as static, make then scannable like the other plexes, just with a strong signal strength. Farming them becomes harder as you can't just sit in the last room waiting for it to respawn. Or as Anomlies, rather th...
- by Solo Player - at 2011.11.06 21:33:00
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55. [Data collection - Highsec] A simple poll - in Assembly Hall [original thread]
other factors: not conductive to my preferred playstyle. low sec: empty, boring, no markets to speak of. Not worth the trouble. null sec: membership required. (that's my perception. I might be wrong, of course)
- by Solo Player - at 2011.11.06 13:18:00
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56. Change System Names to something easier to pronounce - in Assembly Hall [original thread]
Abdiel Kavash wrote: Solo Player wrote: I still do mind the random names in 0.0 . How about allowing corporations to suggest a name for a system that hasn't got one yet once they have held sov and an outpost in the system for 6 months or mor...
- by Solo Player - at 2011.11.06 12:10:00
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57. [PROPOSAL] dynamic mission boards - spicing up the missioneer profession - in Assembly Hall [original thread]
Jareck Hunter wrote: I like the basic idea of mission distribution like the games freelancer and the X series. I don't like the idea that the one who clicks faster, gets a mission, let it stay on a per player base and everything will be fine. ...
- by Solo Player - at 2011.11.06 12:00:00
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58. [PROPOSAL] dynamic mission boards - spicing up the missioneer profession - in Assembly Hall [original thread]
Gerrick Palivorn wrote: I would also like to add that Multiple mission 'arcs' be made in to mini epic arcs and have the difficulty ramped up on those missions. Maybe to be like mini Incursions where you'd need 2-3 people to be able to survive ...
- by Solo Player - at 2011.11.06 11:56:00
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59. [PROPOSAL] dynamic mission boards - spicing up the missioneer profession - in Assembly Hall [original thread]
*bump* because I'm stubborn
- by Solo Player - at 2011.11.06 03:20:00
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60. Change System Names to something easier to pronounce - in Assembly Hall [original thread]
FloppieTheBanjoClown wrote: Also, the instant obsolescence of seven years worth of documents, blogs, videos, bookmarks , podcasts, notes, and memories. There are a lot of routes I know by heart. Renaming half the systems because some people f...
- by Solo Player - at 2011.11.06 03:14:00
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